About this class
Advanced Computer Graphics
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Learning Material
Title
Volume
1. Global Illumination Techniques
5.89 MB
<p>Global Illumination Techniques</p>
2. Physically-Based Rendering
5.89 MB
<p>Physically-Based Rendering</p>
3. Real-Time Ray Tracing
5.89 MB
<p>Real-Time Ray Tracing</p>
4. Advanced Shader Programming
5.89 MB
<p>Advanced Shader Programming</p>
5. Procedural Generation of 3D Content
5.89 MB
<p>Procedural Generation of 3D Content</p>
6. Non-Photorealistic Rendering (NPR)
5.89 MB
<p>Non-Photorealistic Rendering (NPR)</p>
7. Volumetric Rendering and Simulation
5.89 MB
<p>Volumetric Rendering and Simulation</p>
8. High-Dynamic-Range Imaging (HDRI) and Tone Mapping
5.89 MB
<p>High-Dynamic-Range Imaging (HDRI) and Tone Mapping</p>

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